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Devlog
Week 16 Checkpoints
May 14, 2025
by
AlejandroBD
In Unreal Engine, I learned how to create checkpoints and kill zones. Checkpoints were made by casting the on component begin overlap collision with the custom 3D model being used. Then we use a print...
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Main Menu Week 15
May 08, 2025
by
AlejandroBD
I created a main menu for the parkour game and a game title in Unreal Engine. Updated the map with a small parkour set...
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Elevator in Unreal Engine
April 10, 2025
by
AlejandroBD
Added a moving platform that functions as an elevator...
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6 enemies
March 06, 2025
by
AlejandroBD
During my Coding1 class, I learned how to use blueprint actors to create enemies and their spawn points. Also, I also learned how to make waves of enemies. After defeating enemies, they will respawn a...
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