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4 Doors 4 Keys

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Devlog

  • Week 16 Checkpoints
    May 14, 2025 by AlejandroBD
    In Unreal Engine, I learned how to create checkpoints and kill zones. Checkpoints were made by casting the on component begin overlap collision with the custom 3D model being used. Then we use a print... Continue reading
  • Main Menu Week 15
    May 08, 2025 by AlejandroBD
    I created a main menu for the parkour game and a game title in Unreal Engine. Updated the map with a small parkour set... Continue reading
  • Elevator in Unreal Engine
    April 10, 2025 by AlejandroBD
    Added a moving platform that functions as an elevator... Continue reading
  • 6 enemies
    March 06, 2025 by AlejandroBD
    During my Coding1 class, I learned how to use blueprint actors to create enemies and their spawn points. Also, I also learned how to make waves of enemies. After defeating enemies, they will respawn a... Continue reading
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